getPlayerName: Difference between revisions

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|name=getPlayerName
|name=getPlayerName
|version=1.3b48
|version=1.3b48
|description=Returns the name of the player for the [[Client]] that it executes on.
|description=Returns the name of the player for the [[Introduction to Game Hosting#Architecture|Client]] that it executes on.


|usage=
|usage=
<source lang="mtmacro" line>
<syntaxhighlight lang="mtmacro" line>
getPlayerName()
getPlayerName()
</source>
</syntaxhighlight>


|example=
|example=
To display the ids of all of the [[NPC Token|NPC token]]s on the current [[Map|map]] use.
<syntaxhighlight lang="mtmacro" line>
<source lang="mtmacro" line>
/say My name is [r: getPlayerName()], nice to meet you!
/say My name is [r: getPlayerName()] nice to meet you!
</syntaxhighlight>
</source>
}}
}}
[[Category:Miscellaneous Function]]
[[Category:Miscellaneous Function]]

Latest revision as of 23:59, 24 April 2023

getPlayerName() Function

Introduced in version 1.3b48
Returns the name of the player for the Client that it executes on.

Usage

getPlayerName()

Example

/say My name is [r: getPlayerName()], nice to meet you!