Template:MacroEvent: Difference between revisions
Jump to navigation
Jump to search
(Initial template.) |
No edit summary |
||
Line 55: | Line 55: | ||
{{{changes|}}} | {{{changes|}}} | ||
</div> |}} | </div> |}} | ||
[[Category:Events]]__NOEDITSECTION__</includeonly> | [[Category:Macro Function]][[Category:Events]]__NOEDITSECTION__</includeonly> | ||
<noinclude>[[Category:Templates]]</noinclude> | <noinclude>[[Category:Templates]]</noinclude> |
Latest revision as of 03:18, 21 June 2021
Template Usage
You should always write the description as though the words "This event..." are automatically supplied by the template.
Refer to Help:Editing for more detailed documentation.
Example
{{MacroEvent |name=onEventTrigger |proposed=true |deprecated=[[onNewTrigger]] |version=1.5.2 |compatibility=1.9.0 |description=Refers to some MapTool event which triggers a macro. This example of course doesn't refer to any real event, but it will when you use this template! " " {{__TOC__}} |usage= Set a macro on a library token named <code>onEventTrigger</code> and the macro code will execute whenever the event occurs. |example= The following macro code would cause the text "Triggered!" to broadcast every time this fake event happens in game: <source lang="mtmacro" line> [r: broadcast("Triggered!")] </source> |also= [[linkToRelatedArticle|Display Name of Related Article]] |changes= * '''1.5.2''' - Introduced. }}
Source
Edit this section to view template source.