switch (roll option): Difference between revisions
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{{param|case|A potential match for the {{code|expression}}, possesses a corresponding {{code|body}} that is executed if a match is made.}} | {{param|case|A potential match for the {{code|expression}}, possesses a corresponding {{code|body}} that is executed if a match is made.}} | ||
{{param|default|If the {{code|expression}} finds no matches within the {{code|case}}s, then the {{code|defaultBody}} is executed.}} | {{param|default|If the {{code|expression}} finds no matches within the {{code|case}}s, then the {{code|defaultBody}} is executed.}} | ||
''' | '''Notes''' | ||
* the {{code|case}} statement is (ironically) the only case sensitive statement in MapTool, thus {{code|CASE}} or {{code|Case}} will NOT work! | |||
* strings in the case MUST be surrounded by "double quotes" as 'single quotes' will generate an error | |||
|examples= | |examples= |
Revision as of 14:46, 16 October 2012
[switch():] Roll Option
* Introduced in version 1.3b46
Chooses among several options and executes code based on the expression.
Usage
[switch(expression):
case case1: body1;
case case2: body2;
default: defaultBody
]
Parameters
expression
- The regular expression that determines which case is executed. Since this is a regular expression, metacharacters such as*
and()
will need to have backslashes in front of them if you want to match them literally.case
- A potential match for theexpression
, possesses a correspondingbody
that is executed if a match is made.default
- If theexpression
finds no matches within thecase
s, then thedefaultBody
is executed.
Notes
- the
case
statement is (ironically) the only case sensitive statement in MapTool, thusCASE
orCase
will NOT work! - strings in the case MUST be surrounded by "double quotes" as 'single quotes' will generate an error
Examples
[h:powerType="at-will"]
[switch(powerType):
case "at-will": "You may use this power as much as you like";
case "encounter": "You may only use this power once per encounter";
case "daily": "You may only use this power once per day"]
Outputs:
You may use this power as much as you like
[h:powerType=".*sword.*"]
[switch(powerType):
case "flail": "one-handed weapon; two-handed does Str*2 damage";
case "shortsword": "used for jabs, so is a puncturing weapon";
case "longsword": "a slashing weapon"]
Outputs:
used for jabs, so is a puncturing weapon
Notice that the first matching clause was the one that the [switch():] option found.
When using the [code():] option with a switch
option, each case
body has its own set of braces, like so:
[h,switch(class),code:
case "Warrior": {
[Armor = 6]
[beginningPowers = "Sword, Shield Bash, Bow, Shield, Torch"]
};
case "Rogue": {
[Armor = 2]
[beginningPowers = "Dagger, Hide, Backstab, Pick Lock, Torch"]
};
case "Wizard": {
[Armor = 1]
[beginningPowers = "Dagger, Staff, Light, Lightning Bolt, Fire Ball"]
};
case "Priest": {
[Armor = 4]
[beginningPowers = "Mace, Heal, Protect, Banish Undead, Torch"]
};
default: {
[Armor = 0]
[beginningPowers = "Fists, Feet"]
}]