bringToFront: Difference between revisions
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(Bug fixed in Nerps and 1.5.0) |
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Adjust the z order (or draw order) of the [[Token]] so that is is drawn after all other [[Token]]s on the same [[Map Layer]], this has the effect of making the [[Token]] appear to be in front of the other [[Token]]s as it will obscure other [[Token]]s on the same [[Map Layer]] in the same location. | Adjust the z order (or draw order) of the [[Token]] so that is is drawn after all other [[Token]]s on the same [[Map Layer]], this has the effect of making the [[Token]] appear to be in front of the other [[Token]]s as it will obscure other [[Token]]s on the same [[Map Layer]] in the same location. | ||
|usage= | |usage= |
Revision as of 23:02, 21 August 2019
bringToFront() Function
• Introduced in version 1.3b48
Adjust the z order (or draw order) of the Token so that is is drawn after all other Tokens on the same Map Layer, this has the effect of making the Token appear to be in front of the other Tokens as it will obscure other Tokens on the same Map Layer in the same location.
Usage
bringToFront()
bringToFront(id)
bringToFront(id, mapname)
Parameter
id
- The tokenid
or name of the token to effect, defaults to the Current Token.Note: This parameter can only be used in a Trusted Macro.
mapname
- The name of the map to find the token. Defaults to the current map.
Examples
<!-- Make sure that we are visible above all other tokens on the same layer -->
[h: bringToFront()]
<!-- The Hero of the piece should always stand out -->
[h: bringToFront("Hero")]
See Also
Version Changes
- 1.3b51 - Added
id
parameter option. - 1.5.4 - Added
mapname
parameter option.