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;Campaign | ;Campaign File:A zipped XML file with the '''.cmpgn''' file extension containing tokens, maps, token macros, campaign macros, and token properties | ||
;Campaign Macro:A macro specific to a campaign file. These macros are available to players and the GM, and are displayed in the Campaign Macros window | |||
;Initiative Panel: A dockable panel in MapTool that provides simple initiative tracking functionality. | |||
;Global Macro:Macros that are available regardless of the campaign file currently loaded in MapTool, and regardless of whether the instance of MapTool is a server or a client. Global macros are ''only'' available to the running instance. | |||
; | |||
;Image Token: A special token that contains an image that may be referenced by other macros. | |||
;Library Token: A special token designed to hold a library of macros (similar to a function library) that can be called by token macros, campaign macros, and global macros. Often called "Lib:tokens." | |||
;Macro:A series of text instructions used to automate processes in MapTool. | ;Token: A visual marker representing a character, monster, or NPC | ||
;Roll Option:One of several "switches" that alter how the macro code following the switch is executed | ;Campaign Macro: A macro specific to a campaign file. These macros are available to players and the GM, and are displayed in the Campaign Macros window. | ||
; | ;Global Macro: Macros that are available regardless of the campaign file currently loaded in MapTool, and regardless of whether the instance of MapTool is a server or a client. Global macros are ''only'' available to the running instance. | ||
;String List:A string containing a list of items in the format "item1, item2, item3,..." | ;Trusted Macro: A macro run from a Library token or run by the GM, that cannot be edited by a player. | ||
; | ;Macro: A series of text instructions used to automate processes in MapTool. | ||
; | |||
;Bar:One, two, or multi-image graphical elements displayed on a token used to indicate the status of a consumable resource such as Hit Points | |||
;Roll Option: One of several "switches" that alter how the macro code following the switch is executed | |||
;String Property List: A string containing key-value pairs in the format "key1=value1; key2=value2; key3=value3;..." | |||
;String List: A string containing a list of items in the format "item1, item2, item3,..." | |||
;Dialog: A modeless (''i.e.'', does not require user interaction) popup generated by the dialog roll option. | |||
;Frame: A dockable MapTool window that can be generated via the frame roll option. | |||
;Campaign: A zipped XML file with the '''.cmpgn''' file extension containing tokens, maps, token macros, campaign macros, and token properties | |||
;Map: An image file displayed in the map display area in MapTool. This image is shared among all connected players and the GM. | |||
;Property: Generic term for a variable contained in a token; a more explicit term is token property | |||
;Bar: One, two, or multi-image graphical elements displayed on a token used to indicate the status of a consumable resource such as Hit Points | |||
;State: A binary (i.e., it has two possible values, 1 or 0) variable that is set for a given token, frequently used for conditions or statuses that affect a particular character in a game | ;State: A binary (i.e., it has two possible values, 1 or 0) variable that is set for a given token, frequently used for conditions or statuses that affect a particular character in a game | ||
Revision as of 14:45, 12 March 2009
- Campaign File
- A zipped XML file with the .cmpgn file extension containing tokens, maps, token macros, campaign macros, and token properties
- Initiative Panel
- A dockable panel in MapTool that provides simple initiative tracking functionality.
- Image Token
- A special token that contains an image that may be referenced by other macros.
- Library Token
- A special token designed to hold a library of macros (similar to a function library) that can be called by token macros, campaign macros, and global macros. Often called "Lib:tokens."
- Token
- A visual marker representing a character, monster, or NPC
- Campaign Macro
- A macro specific to a campaign file. These macros are available to players and the GM, and are displayed in the Campaign Macros window.
- Global Macro
- Macros that are available regardless of the campaign file currently loaded in MapTool, and regardless of whether the instance of MapTool is a server or a client. Global macros are only available to the running instance.
- Trusted Macro
- A macro run from a Library token or run by the GM, that cannot be edited by a player.
- Macro
- A series of text instructions used to automate processes in MapTool.
- Roll Option
- One of several "switches" that alter how the macro code following the switch is executed
- String Property List
- A string containing key-value pairs in the format "key1=value1; key2=value2; key3=value3;..."
- String List
- A string containing a list of items in the format "item1, item2, item3,..."
- Dialog
- A modeless (i.e., does not require user interaction) popup generated by the dialog roll option.
- Frame
- A dockable MapTool window that can be generated via the frame roll option.
- Campaign
- A zipped XML file with the .cmpgn file extension containing tokens, maps, token macros, campaign macros, and token properties
- Map
- An image file displayed in the map display area in MapTool. This image is shared among all connected players and the GM.
- Property
- Generic term for a variable contained in a token; a more explicit term is token property
- Bar
- One, two, or multi-image graphical elements displayed on a token used to indicate the status of a consumable resource such as Hit Points
- State
- A binary (i.e., it has two possible values, 1 or 0) variable that is set for a given token, frequently used for conditions or statuses that affect a particular character in a game