Glossary: Difference between revisions

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;Campaign or Campaign file:A zipped XML file with the '''.cmpgn''' file extension containing tokens, maps, token macros, campaign macros, and token properties
;Campaign File:A zipped XML file with the '''.cmpgn''' file extension containing tokens, maps, token macros, campaign macros, and token properties
;Campaign Macro:A macro specific to a campaign file. These macros are available to players and the GM, and are displayed in the Campaign Macros window.
 
;Dialog:A modeless (''i.e.'', does not require user interaction) popup generated by the dialog roll option.
 
;Frame:A dockable MapTool window that can be generated via the frame roll option.
;Initiative Panel: A dockable panel in MapTool that provides simple initiative tracking functionality.
;Global Macro:Macros that are available regardless of the campaign file currently loaded in MapTool, and regardless of whether the instance of MapTool is a server or a client. Global macros are ''only'' available to the running instance.
 
;Image token:A special token that contains an image that may be referenced by other macros.
 
;Initiative Panel:A dockable panel in MapTool that provides simple initiative tracking functionality.
;Image Token: A special token that contains an image that may be referenced by other macros.
;Library Token:A special token designed to hold a library of macros (similar to a function library) that can be called by token macros, campaign macros, and global macros. Often called "Lib:tokens."
;Library Token: A special token designed to hold a library of macros (similar to a function library) that can be called by token macros, campaign macros, and global macros. Often called "Lib:tokens."
;Macro:A series of text instructions used to automate processes in MapTool.  
;Token: A visual marker representing a character, monster, or NPC
;Map:An image file displayed in the map display area in MapTool. This image is shared among all connected players and the GM.
 
;Property:Generic term for a variable contained in a token; a more explicit term is token property
 
;Roll Option:One of several "switches" that alter how the macro code following the switch is executed
;Campaign Macro: A macro specific to a campaign file. These macros are available to players and the GM, and are displayed in the Campaign Macros window.
;State:Also called a token state, a state is a binary condition that is set for a given token.
;Global Macro: Macros that are available regardless of the campaign file currently loaded in MapTool, and regardless of whether the instance of MapTool is a server or a client. Global macros are ''only'' available to the running instance.
;String List:A string containing a list of items in the format "item1, item2, item3,..."
;Trusted Macro: A macro run from a Library token or run by the GM, that cannot be edited by a player.
;String Property List:A string containing key-value pairs in the format "key1=value1; key2=value2; key3=value3;..."
;Macro: A series of text instructions used to automate processes in MapTool.  
;Token:A visual marker representing a character, monster, or NPC
 
;Bar:One, two, or multi-image graphical elements displayed on a token used to indicate the status of a consumable resource such as Hit Points
 
;Roll Option: One of several "switches" that alter how the macro code following the switch is executed
 
 
;String Property List: A string containing key-value pairs in the format "key1=value1; key2=value2; key3=value3;..."
;String List: A string containing a list of items in the format "item1, item2, item3,..."
 
 
;Dialog: A modeless (''i.e.'', does not require user interaction) popup generated by the dialog roll option.
;Frame: A dockable MapTool window that can be generated via the frame roll option.
;Campaign: A zipped XML file with the '''.cmpgn''' file extension containing tokens, maps, token macros, campaign macros, and token properties
;Map: An image file displayed in the map display area in MapTool. This image is shared among all connected players and the GM.  
;Property: Generic term for a variable contained in a token; a more explicit term is token property
;Bar: One, two, or multi-image graphical elements displayed on a token used to indicate the status of a consumable resource such as Hit Points
;State: A binary (i.e., it has two possible values, 1 or 0) variable that is set for a given token, frequently used for conditions or statuses that affect a particular character in a game
;State: A binary (i.e., it has two possible values, 1 or 0) variable that is set for a given token, frequently used for conditions or statuses that affect a particular character in a game
;Trusted Macro:A macro run from a Library token or run by the GM.

Revision as of 14:45, 12 March 2009

Campaign File
A zipped XML file with the .cmpgn file extension containing tokens, maps, token macros, campaign macros, and token properties


Initiative Panel
A dockable panel in MapTool that provides simple initiative tracking functionality.


Image Token
A special token that contains an image that may be referenced by other macros.
Library Token
A special token designed to hold a library of macros (similar to a function library) that can be called by token macros, campaign macros, and global macros. Often called "Lib:tokens."
Token
A visual marker representing a character, monster, or NPC


Campaign Macro
A macro specific to a campaign file. These macros are available to players and the GM, and are displayed in the Campaign Macros window.
Global Macro
Macros that are available regardless of the campaign file currently loaded in MapTool, and regardless of whether the instance of MapTool is a server or a client. Global macros are only available to the running instance.
Trusted Macro
A macro run from a Library token or run by the GM, that cannot be edited by a player.
Macro
A series of text instructions used to automate processes in MapTool.


Roll Option
One of several "switches" that alter how the macro code following the switch is executed


String Property List
A string containing key-value pairs in the format "key1=value1; key2=value2; key3=value3;..."
String List
A string containing a list of items in the format "item1, item2, item3,..."


Dialog
A modeless (i.e., does not require user interaction) popup generated by the dialog roll option.
Frame
A dockable MapTool window that can be generated via the frame roll option.
Campaign
A zipped XML file with the .cmpgn file extension containing tokens, maps, token macros, campaign macros, and token properties
Map
An image file displayed in the map display area in MapTool. This image is shared among all connected players and the GM.
Property
Generic term for a variable contained in a token; a more explicit term is token property
Bar
One, two, or multi-image graphical elements displayed on a token used to indicate the status of a consumable resource such as Hit Points
State
A binary (i.e., it has two possible values, 1 or 0) variable that is set for a given token, frequently used for conditions or statuses that affect a particular character in a game