Things I'd Like to See Fixed: Difference between revisions
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Latest revision as of 23:59, 10 May 2023
Overview
The list below was made by me personally (Azhrei) as a reminder of things I wanted to work on. It is not given in any particular order, although I did rank things I thought were more important with plus signs ("+") and less important with minus signs ("-"). Anyone wishing to contribute code to MapTool in the form of Java patches should post to the Developer Notes forum and specify which items you want to tackle as we may have guidelines on how we want to see the item implemented.
List of bug fix items for MapTool 1.3
There are other things beyond this list that would be "nice to have" but since 1.3 is in feature freeze, they won't be happening.
- Loading campaign doesn't draw the screen correctly on the first refresh of the map
- Error in Help docs for the Campaign Properties > Light tab. http://forums.rptools.net/viewtopic.php?f=3&t=19240&view=unread#p203192
- Moving seems to clear fog for all players, while Meta-I only clears for the selected token(s).
- Add build.xml target for clearing the version.txt to get back to DEVELOPMENT
- Add Help menu option that displays Java SystemProperties for debugging purposes (Java version, user.dir, other information from SysInfo?)
- Add startup check that grabs notes from rptools.net for display to user (used for things like version notes, update notes, etc)
- Feedback on SVN 5769 (latest as of 7/3) http://forums.rptools.net/viewtopic.php?f=60&t=19195
- Variable transparency for the statsheet?
- Dropping first token doesn't use Preferences setting for Filename vs. Creature name? http://forums.rptools.net/viewtopic.php?f=3&t=19202&p=202692#p202692
- Movement metrics need to be displayed above hard fog
- If statsheet is being displayed, map rendering should be clipped out of that area
- Right-click menu on tokens sometimes is above or under the statsheet
- When I draw VBL with the Poly Line tool and try to start a new line where the last line ended, it won’t work. I have to literally draw the line somewhere else and then go back to that point.
- Using the # in campaign properties should imply the *, but without the * actually showing up in the list