setLight

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Revision as of 02:11, 6 February 2021 by Selquest (talk | contribs) (Fixing broken wiki links, pointing to Lights and Sights tutorial)
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setLight() Function

Introduced in version 1.3b48
Sets the light sources of the Current Token. If the value is false(0) then the light source is turned off; otherwise, it is turned on.

Usage

setLight(type, name, value)
setLight(type, name, value, id)
setLight(type, name, value, id, mapname)

Parameters

  • type - The light source type, (e.g. "Generic", "D20").
  • name - The name of the light source.
  • value - If true(1) sets the light on, if false(0) turns it off.
  • id - The token id of the token to change the light sources, defaults to the Current Token.

     Note: This parameter can only be used in a Trusted Macro

  • mapname - The name of the map to find the token. Defaults to the current map.

Example

[h: setLight("D20", "Candle - 5", 1)]


Version Changes

  • 1.5.4 - Added id and mapname parameter options.